I'm a concept artist, character designer and idea maker. I love helping make fun experiences and stories.
In my free time I make beats and a run a home-brewed D&D campaign.
recent clients include:
Oh BiBi, Marvel, NBCU, Epic Games
personal projects:
Sol City Ink, Mariachi-Dachi, Scribbles
Fort Stars:
-IP development, characters, turnarounds, environments, props, vfx concepts, key art, and other random bits as needed
*RIP Runemaster's crow :'(
-character designs, environments, and illustrations for in-game assets and pitch materials for potential projects.
*worked on many mobile game pitches/games, but most visible contribution would be for version 2.0 of Ducky Dynasty: Battle of the Beards. Most ridiculous(ly awesome) beard I designed is the axe beard.
Fable Age:
-designed many hero characters from rough iterations to final game asset
-created various upgrade stages for each character
*favorite character I designed would have to be the Great Wicked Fairy, because fire hair.
Disney Infinity:
-designed characters, environments, and props
-painted over 3d assets to match style guides
-collaborated with other artists and other departments to improve designs
*most notable legacy left behind were the block animals, and the original concept for the toy bases to be a matching environments